Has a higher priority than universal damage barriers in the group of damage barriers.Stacks additively with the same damage-type barrier sources, and independently with other damage-type barrier sources.Does not absorb spell damage of any damage types.Grants Void Spirit a physical damage barrier that absorbs physical attack damage values, causing several on-damage effects to not trigger within its capacity.The modifier is lost upon dying, therefore upon death stops the ring.Multiple instances of the modifier stack, so that each cast releases a ring. While active, if the base value is depleted before these projectiles reach, they create a new shield, with their own capacity.Once the projectiles reach Void Spirit, they increase the physical damage barrier by 30/50/70/90.These projectiles travel at a speed of 900 and cannot be disjointed.Enemy units hit by the ring are damaged and release a projectile toward Void Spirit.It can be avoided by teleporting towards Void Spirit over the ring shortly after cast.Resonant Pulse is a thin ring expanding outwards at a speed of 1200, taking 0.42 seconds to reach maximum range and dissipate.Interrupts Void Spirit's channeling abilities upon cast.Does not disjoint projectiles upon teleporting.Does not grant phased movement, Void Spirit can still block other units during Dissimilate.A selected portal is highlighted for Void Spirit and his allies.Void Spirit can change the selected portals as many times as he wants while hidden.Attack orders behave like move orders during disarms, so right-clicking an enemy also selects the nearest portal to the enemy.The closest portal to the right-clicked location gets selected. Directly clicking on the portals is not required, a directional order is enough.Void Spirit can decide at which portal to reappear, by issuing a move order ( Right Click or M). However, Void Spirit can still pick up items or activate runes at the cast location.Fully disables, silences, mutes, roots, and disarms Void Spirit, making him unable to do anything.Turns Void Spirit invulnerable and hidden for its duration.These last portals are 1040 range away from the center portal and are placed using the same angles as the portals of the first ring.TALENT NOTES With the outer ring talent, the last 6 portals are placed in line behind the portals of the first ring. Although the fear is applied, it is not noticeable.
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